Design methods

Design methods are cool, but not everything


Knowledge and ability to use design methods is craft, but in real world, many more skills actually matters. Designer must be able to communicate, to hear other people, to find compromises. Designer must be a human, not a machine strictly standing just on one side (on side of methods, on side of users, business, devs, etc.). Good balance is needed.

The key is to find balance between:

People & society

Facebook is responsible for spreading false information. What does it say about its design? Is it rather user-driven, or revenue-driven?

Business

Even the best idea with best tech solution is worthless, without good business model. It is common mistake designers/founders/(fill-other-role) make, when they overlook the importance of money.

Design methods

There are designers who are obsessed with using methods. But as in life, when one focus too much on one aspect, looses touch with other things.
Design process

Design process needs to be adjusted for each project separately, based on people who work on it, requirements, organisation specifics and other factors.

“Don’t even try to build startups. That’s premature optimization. Just build things that seem interesting.”

— Paul Graham

“Don’t even try to build startups. That’s premature optimization. Just build things that seem interesting.”

— Paul Graham

Where to go next